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RISE & Grind

In a "mock" situation, I created a new interactive experience for the Powerhouse Museum, using an object from the museum's collection. I then created a motion graphic video that explains and promotes this interaction.

 

I developed an interactive, touch screen game inspired by the Cafe-Bar Coffee Dispenser from the Powerhouse Museum Collection. It takes on a funky, retro interface and aims to bring life to the gallery space.

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